#include "Status2.h"
#include "Status3.h"

CStatus2::CStatus2()
{

}

CStatus2::~CStatus2()
{

}

bool CStatus2::Handle( CHandleMachine* pHandleMachine )
{	
	Process();

	pHandleMachine->SetStatus( new CStatus3() );
	
	return true;
}

bool CStatus2::Process()
{
	std::cout << "CStatus2::Process()" << std::endl;
	return true;
}

